A downloadable asset pack

Build this project in UE 5 for testing different types of Weapon Mechanics
There are 6 types of Weapons : 

  • Rifle 
  • Pistol 
  • Shotgun
  • Grenade Launcher
  • Sniper Rifle 
  • Rocket Launcher 

Each Weapon uses a different Blueprints code to Calculate the Fire trajectory 

Pistol, Rifle and Sniper Rifle uses Trace line by Channel with straight fire 

The shotgun also uses Trace Line by channel with Spread Fire (6 shots fired at the same time with a spread)

Grenade Launcher uses Trace Line by Channel with Projectile Movements encrypted with laws of Physics

The Mannequins available as targets in the project as seen above have different damage at different places for example: the damage on the head as compared to the hand would be more just as it is in respective games.